Saturday, March 13, 2010
   
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Developer Chat on Twitter That's it for this Developer Chat. If any questions were answered twice, keep in mind we had two developers independently working to jump on as many questions as possible.
We'd like to thank both of our developers for coming, and thank you all for joining us!
Addon Review: OPie From time to time, we will take a look at one random addon that make our interfaces special. From bar mods to unit frames and beyond, if you use an addon, we'll cover it here.

This time we continue with the addon called OPie.
Getting to know SWC We are starting up a new project called 'Getting to know SWC' where we will interview various guilds all around our beloved server Steamwheedle Cartel.
The Heart and Souls of Icecrown Citadel With the final battle against the Lich King just on the horizon, Lead Content Designer Cory Stockton and Lead Systems Designer Greg Street discuss what awaits players inside Icecrown Citadel and offer a glimpse at the design process behind Wrath of the Lich King's ultimate raid and dungeon encounters.
Developer Q&A on Twitter Our first developer chat on Twitter is about to begin! Please be sure to include the hashtag #BlizzChat when submitting your questions on Twitter so that we can find it.
Addon Review: oRA3 Every week, hopefully, we will take a look at one random addon that make our interfaces special. From bar mods to unit frames and beyond, if you use an addon, we'll cover it here.

This week, we continue with the addon called oRA3.
Addon Review: WIM Every week (hopefully every monday), we will take a look at one random addon that make our interfaces special. From bar mods to unit frames and beyond, if you use an addon, we'll cover it here.

This week, we continue with the addon called WIM - WoW Instant Messenger.
Addon Review: Bagnon Every week (hopefully every monday), we will take a look at one random addon that make our interfaces special. From bar mods to unit frames and beyond, if you use an addon, we'll cover it here.

This week, we start our first review with Bagnon.
Class Q&A Series
Every Q&A gathered right here.

Frostmourne Stainless Steel Replica Flexpay Available

The Frostmourne Blade Replica made of Stainless-Steel is available again for $ 529.99 and the great news about it for those who can't pay that large sum is that you can now order it and pay only $106 per month for five months via the FlexPay option. Or simply pay the whole sum if that's not an issue.

Frostmourne :: Replica    Frostmourne :: Replica

Frostmourne :: Replica    Frostmourne :: Replica

 

New Random Battlegrounds Issues

Hey all,

We need your help in collecting information on issues you may be running into while using the Random Battleground feature. Specifically we want to know if you are experiencing the following (and when you experienced these issues):

  • Not being able to enter Battlegrounds when the queue pops.
  • Not being resurrected by the Spirit Healer when dying in a Battleground.
  • Unable to see Spirit Healers after dying in a Battleground.
  • Getting stuck in a Battleground after the match has finished.
  • Becoming un-killable after dying in a Battleground.

If you've come across other issues related to Battlegrounds that are not included in the list, please feel free to describe what you were seeing and when you were seeing it.

Thanks!

 

Recent In-Game Fixes

3/4

  • In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
  • In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
  • In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
  • In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
  • In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
  • In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.
 

Icecrown Citadel Zone-Buff

The optional zone buff in the Icecrown Citadel is now available and will make the instance easier for those who wants to use it. The buff currently increases total health, healing done and damage dealt by 5% and this will increase by 5% every week or month., we dont know yet.

 

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Posted by Camci - 13/03/2010 22:45
Posted by Tringuri - 13/03/2010 19:57
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